怎样重画标题栏?
如题
但关键是,
如何取道标题栏图标的rect,标题的rect?
如何得到关闭,极大化,极小化按钮的Rect及窗体句柄?
问题点数:100、回复次数:9Top
1 楼SoLike(思危)回复于 2003-08-01 18:51:28 得分 15
用不着得到,自己全画就可以了 WM_NCPAINTTop
2 楼hwndhwnd(何宗键)回复于 2003-08-01 18:59:34 得分 5
同意楼上Top
3 楼snaill(com.chinaos.snaill)回复于 2003-08-01 19:19:30 得分 0
我在WM_NCPAINT做了操作,在关闭按钮附近点击时,仍能看到关闭按钮被显示出来,不知是哪里的代码重画的
另外我想让我重画的关闭,极大化,极小化按钮能够使用缺省的window事件,不知如何实现?Top
4 楼snaill(com.chinaos.snaill)回复于 2003-08-01 19:52:22 得分 0
看来大家都去吃饭了Top
5 楼snaill(com.chinaos.snaill)回复于 2003-08-01 21:30:13 得分 0
还没有人吗?Top
6 楼hyamw(林锋)回复于 2003-08-02 09:34:44 得分 30
重载CMainFrame类的DefWindowProc()函数,并判断消息为:WM_NCPAINT,WM_NCACTIVATE,WM_NOTIFY的时候,调用自己的绘制窗口标题栏的函数.
用GetSystemMetrics(SM_CSFRAME);和GetSystemMetrics(SM_CYFRAME);可以取得标题栏的左上角的坐标。最大化,最小化的按钮自己画就可以了,如果不是在标准的位置,一定要记录下他们的位置,并且在WM_NCLBUTTONDOWN消息处理函数中判断是否是点击了按钮,以做出相应的处理。系统图标也可以自己重新画。
如果要是对话框的话,还有一个方法,就是不要标题栏,然后在顶部放置一个Static控件和几个Button控件,然后重绘这几个控件做成标题栏的样子。当然这要看你的绘图技术好不好了(这方法我还没用过,只是见别人用过)Top
7 楼zhouyong0371(小周周)回复于 2003-08-02 09:47:12 得分 50
本例以对话框应用程序为基础,自画非客户区,完成应用程序美化,代码运行效果图如下:
下面我们来探讨具体的实现过程
一、定义资源:
添加系统按钮的位图资源(本例中使用十个位图,分别显示帮助、最小化、最大化、恢复及关闭按钮的普通状态和焦点状态,当然可随程序的要求自定义添加)
二、定义全局变量及函数:
CRect m_rtButtExit; //关闭按钮位置
CRect m_rtButtMax; //最大化按钮位置
CRect m_rtButtMin; //最小化按钮位置
CRect m_rtButtHelp; //帮助按钮位置
CRect m_rtIcon; //图标位置
void DrawTitleBar(CDC *pDC); //画非客户区主函数
三、函数实现:
本例需要对以下消息进行重载DefWindowProc、ON_WM_NCMOUSEMOVE、ON_WM_NCLBUTTONDOWN。
函数实现体如下:
//主函数,可根据实际情况进行自绘窗体void CTitleBarDlg::DrawTitleBar(CDC *pDC)
{
if (m_hWnd)
{
CBrush Brush(RGB(0,100,255));
CBrush* pOldBrush = pDC->SelectObject(&Brush);
CRect rtWnd, rtTitle, rtButtons;
GetWindowRect(&rtWnd);
……………………………..
//因代码过长,未贴,见源程序
……………………………...
}
}
//将消息进行过滤,对可能影响界面初始及更新的消息,产生重画消息执行DrawTitleBar函数 LRESULT CTitleBarDlg::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
LRESULT lrst=CDialog::DefWindowProc(message, wParam, lParam);
if (!::IsWindow(m_hWnd))
return lrst;
if (message==WM_MOVE||message==WM_PAINT||message==WM_NCPAINT||
message== WM_NCACTIVATE ||message == WM_NOTIFY)
{
CDC* pWinDC = GetWindowDC();
if (pWinDC)
DrawTitleBar(pWinDC);
ReleaseDC(pWinDC);
}
return lrst;
}
//实现标题栏按钮的鼠标移动效果 void CTitleBarDlg::OnNcMouseMove(UINT nHitTest, CPoint point)
{
CDC* pDC = GetWindowDC();
if (pDC)
{
……………………………..
//因代码过长,未贴,见源程序
……………………………...
}
ReleaseDC(pDC);
CDialog::OnNcMouseMove(nHitTest, point);
}
//实现非客户区,用户鼠标点击操作 void CTitleBarDlg::OnNcLButtonDown(UINT nHitTest, CPoint point)
{
//检测各按钮是否按到
if (m_rtIcon.PtInRect(point))
AfxMessageBox("欢迎访问FlySnowStdio主页");
else if (m_rtButtHelp.PtInRect(point))
SendMessage(WM_HELP);
else if (m_rtButtExit.PtInRect(point))
SendMessage(WM_CLOSE);
else if (m_rtButtMin.PtInRect(point))
SendMessage(WM_SYSCOMMAND, SC_MINIMIZE, MAKELPARAM(point.x, point.y));
else if (m_rtButtMax.PtInRect(point))
{
if (IsZoomed())
SendMessage(WM_SYSCOMMAND, SC_RESTORE, MAKELPARAM(point.x, point.y));
else
{
SendMessage(WM_SYSCOMMAND, SC_MAXIMIZE, MAKELPARAM(point.x, point.y));
Invalidate();
}
}
else if (!IsZoomed())
Default();
}
四、总结
本例为对话框应用程序,单文档的基本原理也相似。对于包含菜单项的程序,可以采用自画菜单,将整个程序的界面融为一体,在此不做过多介绍,本人已经完成,请与我联系。如果你想使你的程序更漂亮,也可以尽情放至贴图到背景上,愿你的程序多姿多彩。本文是在百忙中匆匆完成,错误之处希望大家批评指正!
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8 楼zhouyong0371(小周周)回复于 2003-08-02 09:48:27 得分 0
void CNetSendDlg::DrawTitleBar(CDC *pDC)
{
if (m_hWnd)
{
CBrush Brush(RGB(0,100,255));
CBrush* pOldBrush = pDC->SelectObject(&Brush);
CRect rtWnd, rtTitle, rtButtons;
GetWindowRect(&rtWnd);
//取得标题栏的位置
rtTitle.left = GetSystemMetrics(SM_CXFRAME);
rtTitle.top = GetSystemMetrics(SM_CYFRAME);
rtTitle.right = rtWnd.right - rtWnd.left - GetSystemMetrics(SM_CXFRAME);
rtTitle.bottom = rtTitle.top + GetSystemMetrics(SM_CYSIZE);
CPoint point;
//填充顶部框架
point.x = rtWnd.Width();
point.y = GetSystemMetrics(SM_CYSIZE) + GetSystemMetrics(SM_CYFRAME)+20;
pDC->PatBlt(0, 0, point.x, point.y, PATCOPY);
//填充左侧框架
point.x = GetSystemMetrics(SM_CXFRAME) + 1;
point.y = rtWnd.Height();
pDC->PatBlt(0, 0, point.x, point.y, PATCOPY);
//填充底部框架
point.x = rtWnd.Width();
point.y = GetSystemMetrics(SM_CYFRAME) + 1;
pDC->PatBlt(0, rtWnd.Height()-point.y, point.x, point.y, PATCOPY);
//填充右侧框架
point.x = GetSystemMetrics(SM_CXFRAME) + 1;
point.y = rtWnd.Height();
pDC->PatBlt(rtWnd.Width()-point.x, 0, point.x, point.y, PATCOPY);
//绘制美化线条
CBrush BrushLine(RGB(255, 255, 255));
pDC->SelectObject(&BrushLine);
point.x = rtWnd.Width() - 150;
point.y = GetSystemMetrics(SM_CYFRAME) + 2;
pDC->PatBlt(GetSystemMetrics(SM_CXFRAME), point.y, point.x, 1, PATCOPY);
point.y += 5;
pDC->PatBlt(GetSystemMetrics(SM_CXFRAME), point.y, point.x, 1, PATCOPY);
point.y += 5;
pDC->PatBlt(GetSystemMetrics(SM_CXFRAME), point.y, point.x, 1, PATCOPY);
point.x += 60;
point.y += 12;
pDC->PatBlt(point.x, point.y, 85, 1, PATCOPY);
point.y += 5;
pDC->PatBlt(point.x, point.y, 85, 1, PATCOPY);
point.x -= 60 - GetSystemMetrics(SM_CXFRAME);
point.y += 5;
pDC->PatBlt(point.x, point.y, 145-GetSystemMetrics(SM_CXFRAME) , 1, PATCOPY);
point.y -= 32;
pDC->PatBlt(point.x, point.y, 1 , 32, PATCOPY);
pDC->SelectObject(pOldBrush);
//重画图标
m_rtIcon.left = rtWnd.Width() - 135;
m_rtIcon.top = GetSystemMetrics(SM_CYFRAME);
m_rtIcon.right = m_rtIcon.left + 32;
m_rtIcon.bottom = m_rtIcon.top + 32;
::DrawIconEx(pDC->m_hDC, m_rtIcon.left, m_rtIcon.top, m_hIcon,
m_rtIcon.Width(), m_rtIcon.Height(), 0, NULL, DI_NORMAL);
m_rtIcon.OffsetRect(rtWnd.TopLeft());
//准备画XP风格按钮
CBitmap* pBitmap = new CBitmap;
CBitmap* pOldBitmap;
CDC* pDisplayMemDC=new CDC;
pDisplayMemDC->CreateCompatibleDC(pDC);
//重画关闭button
rtButtons.left = rtTitle.right - 19;
rtButtons.top = rtTitle.top;
rtButtons.right = rtButtons.left + 19;
rtButtons.bottom = rtButtons.top + 19;
pBitmap->LoadBitmap(IDB_EXIT_NORMAL);
pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap);
pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY);
pDisplayMemDC->SelectObject(pOldBitmap);
m_rtButtExit = rtButtons;
m_rtButtExit.OffsetRect(rtWnd.TopLeft());
pBitmap->DeleteObject();
//重画最大化/恢复button
rtButtons.right = rtButtons.left - 3;
rtButtons.left = rtButtons.right - 19;
if (IsZoomed())
pBitmap->LoadBitmap(IDB_RESTORE_NORMAL);
else
pBitmap->LoadBitmap(IDB_MAX_NORMAL);
pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap);
pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY);
pDisplayMemDC->SelectObject(pOldBitmap);
m_rtButtMax = rtButtons;
m_rtButtMax.OffsetRect(rtWnd.TopLeft());
pBitmap->DeleteObject();
//重画最小化button
rtButtons.right = rtButtons.left - 3;
rtButtons.left = rtButtons.right - 19;
pBitmap->LoadBitmap(IDB_MIN_NORMAL);
pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap);
pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY);
pDisplayMemDC->SelectObject(pOldBitmap);
m_rtButtMin = rtButtons;
m_rtButtMin.OffsetRect(rtWnd.TopLeft());
pBitmap->DeleteObject();
//重画帮助button
rtButtons.right = rtButtons.left - 3;
rtButtons.left = rtButtons.right - 19;
pBitmap->LoadBitmap(IDB_HELP_NORMAL);
pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap);
pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY);
pDisplayMemDC->SelectObject(pOldBitmap);
m_rtButtHelp = rtButtons;
m_rtButtHelp.OffsetRect(rtWnd.TopLeft());
pBitmap->DeleteObject();
//重画caption
int nOldMode = pDC->SetBkMode(TRANSPARENT);
COLORREF clOldText=pDC->SetTextColor(RGB(255, 255, 255));
pDC->SelectStockObject(SYSTEM_FIXED_FONT);
rtTitle.left += 2;
rtTitle.top += GetSystemMetrics(SM_CYSIZE);
rtTitle.bottom = rtTitle.top + 30;
CString m_strTitle;
GetWindowText(m_strTitle);
pDC->DrawText(m_strTitle, &rtTitle, DT_LEFT);
pDC->SetBkMode(nOldMode);
pDC->SetTextColor(clOldText);
ReleaseDC(pDisplayMemDC);
delete pDisplayMemDC;
delete pBitmap;
}
}Top
9 楼zhouyong0371(小周周)回复于 2003-08-02 09:49:43 得分 0
vckbase第13期上有例子
到www.vckbase.com去下载吧
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