#region ComputerTime
[StructLayout(LayoutKind.Sequential)]
public struct SystemTime
{
public ushort wYear;
public ushort wMonth;
public ushort wDayOfWeek;
public ushort wDay;
public ushort wHour;
public ushort wMinute;
public ushort wSecond;
public ushort wMiliseconds;
}
public class Win32
{
[DllImport("Kernel32.dll")]
public static extern bool SetSystemTime(ref SystemTime SysTime);
[DllImport("Kernel32.dll")]
public static extern void GetSystemTime(ref SystemTime SysTime);
}
#endregion
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices;
namespace WindowsApplication1
{
[StructLayout(LayoutKind.Sequential)]
public struct SystemTime
{
public ushort wYear;
public ushort wMonth;
public ushort wDayOfWeek;
public ushort wDay;
public ushort wHour;
public ushort wMinute;
public ushort wSecond;
public ushort wMiliseconds;
}
public class Win32
{
[DllImport("Kernel32.dll")]
public static extern bool SetSystemTime( ref SystemTime sysTime );
[DllImport("Kernel32.dll")]
public static extern void GetSystemTime(ref SystemTime sysTime);
}