#include <iostream>
#include <algorithm>
using namespace std;
struct MyStruct {
int a;
int b;
};
int main() {
MyStruct* structs = new MyStruct[100];
MyStruct initializer = {20, 30};
fill(structs, structs + 100, initializer);
cout << structs[50].a << endl;
cout << structs[50].b << endl;
return 0;
}