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//计算水印图片的比率
//取背景的1/4宽度来比较
if ((_width > watermark.Width * 4) && (_height > watermark.Height * 4))
{
bl = 1;
}
else if ((_width > watermark.Width * 4) && (_height<watermark.Height * 4))
{
bl = Convert.ToDouble(_height / 4) / Convert.ToDouble(watermark.Height);
}
else if ((_width < watermark.Width * 4) && (_height > watermark.Height * 4))
{
bl = Convert.ToDouble(_width / 4) / Convert.ToDouble(watermark.Width);
}
else
{
if ((_width * watermark.Height) > (_height * watermark.Width))
{
bl = Convert.ToDouble(_height / 4) / Convert.ToDouble(watermark.Height);
}
else
{
bl = Convert.ToDouble(_width / 4) / Convert.ToDouble(watermark.Width);
}
}
WatermarkWidth = Convert.ToInt32(watermark.Width * bl);
WatermarkHeight = Convert.ToInt32(watermark.Height * bl);
switch (_watermarkPosition)
{
case "WM_TOP_LEFT":
xpos = 10;
ypos = 10;
break;
case "WM_TOP_RIGHT":
xpos = _width - WatermarkWidth - 10;
ypos = 10;
break;
case "WM_BOTTOM_RIGHT":
xpos = _width - WatermarkWidth - 10;
ypos = _height -WatermarkHeight - 10;
break;
case "WM_BOTTOM_LEFT":
xpos = 10;
ypos = _height - WatermarkHeight - 10;
break;
}
picture.DrawImage(
watermark,
new Rectangle(xpos, ypos, WatermarkWidth, WatermarkHeight),
0,
0,
watermark.Width,
watermark.Height,
GraphicsUnit.Pixel,
imageAttributes);
watermark.Dispose();
imageAttributes.Dispose();
}
/// <summary>
/// 加水印图片
/// </summary>
/// <param name="picture">imge 对象</param>
/// <param name="WaterMarkPicPath">水印图片的地址</param>
/// <param name="_watermarkPosition">水印位置</param>
/// <param name="_width">被加水印图片的宽</param>
/// <param name="_height">被加水印图片的高</param>
private void addWatermarkImage( Graphics picture,string WaterMarkPicPath,
string _watermarkPosition,int _width,int _height)
{
Image watermark = new Bitmap(WaterMarkPicPath);
this.addWatermarkImage(picture, watermark, _watermarkPosition, _width,
_height);
}
#endregion
#region 生成缩略图
/// <summary>
/// 保存图片
/// </summary>
/// <param name="image">Image 对象</param>
/// <param name="savePath">保存路径</param>
/// <param name="ici">指定格式的编解码参数</param>
private void SaveImage(Image image, string savePath, ImageCodecInfo ici)
{
//设置 原图片 对象的 EncoderParameters 对象
EncoderParameters parameters = new EncoderParameters(1);
parameters.Param[0] = new EncoderParameter(
System.Drawing.Imaging.Encoder.Quality, ((long) 90));
image.Save(savePath, ici, parameters);
parameters.Dispose();
}
/// <summary>
/// 获取图像编码解码器的所有相关信息
/// </summary>
/// <param name="mimeType">包含编码解码器的多用途网际邮件扩充协议 (MIME) 类型的字符串</param>
/// <returns>返回图像编码解码器的所有相关信息</returns>
private ImageCodecInfo GetCodecInfo(string mimeType)
{
ImageCodecInfo[] CodecInfo = ImageCodecInfo.GetImageEncoders();
foreach(ImageCodecInfo ici in CodecInfo)
{
if(ici.MimeType == mimeType)
return ici;
}
return null;
}
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="sourceImagePath">原图片路径(相对路径)</param>
/// <param name="thumbnailImagePath">生成的缩略图路径,如果为空则保存为原图片路径(相对路径)</param>
/// <param name="thumbnailImageWidth">缩略图的宽度(高度与按源图片比例自动生成)</param>
public void ToThumbnailImages(
string SourceImagePath,
string ThumbnailImagePath,
int ThumbnailImageWidth)
{
Hashtable htmimes = new Hashtable();
htmimes[".jpeg"] = "image/jpeg";
htmimes[".jpg"] = "image/jpeg";
htmimes[".png"] = "image/png";
htmimes[".tif"] = "image/tiff";
htmimes[".tiff"] = "image/tiff";
htmimes[".bmp"] = "image/bmp";
htmimes[".gif"] = "image/gif";
// 取得原图片的后缀
string sExt = SourceImagePath.Substring(
SourceImagePath.LastIndexOf(".")).ToLower();
//从 原图片 创建 Image 对象
Image image = Image.FromFile(SourceImagePath);
int num = ((ThumbnailImageWidth / 4) * 3);
int width = image.Width;
int height = image.Height;
//计算图片的比例
if ((((double) width) / ((double) height)) >= 1.3333333333333333f)
{
num = ((height * ThumbnailImageWidth) / width);
}
else
{
ThumbnailImageWidth = ((width * num) / height);
}
if ((ThumbnailImageWidth < 1) || (num < 1))
{
return;
}
//用指定的大小和格式初始化 Bitmap 类的新实例
Bitmap bitmap = new Bitmap(ThumbnailImageWidth, num,
PixelFormat.Format32bppArgb);
//从指定的 Image 对象创建新 Graphics 对象
Graphics graphics = Graphics.FromImage(bitmap);
//清除整个绘图面并以透明背景色填充
graphics.Clear(Color.Transparent);
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.InterpolationMode = InterpolationMode.High;
//在指定位置并且按指定大小绘制 原图片 对象
graphics.DrawImage(image, new Rectangle(0, 0, ThumbnailImageWidth, num));
image.Dispose();
try
{
//将此 原图片 以指定格式并用指定的编解码参数保存到指定文件
SaveImage(bitmap, ThumbnailImagePath,
GetCodecInfo((string)htmimes[sExt]));
}
catch(System.Exception e)
{
throw e;
}
}
#endregion
}
}
using System;
using System.IO;
using System.Collections;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace Imag_writer
{
/// <summary>
/// 水印的类型
/// </summary>
public enum WaterMarkType
{
/// <summary>
/// 文字水印
/// </summary>
TextMark,
/// <summary>
/// 图片水印
/// </summary>
//ImageMark // 暂时只能添加文字水印
};
/// <summary>
/// 水印的位置
/// </summary>
public enum WaterMarkPosition
{
/// <summary>
/// 左上角
/// </summary>
WMP_Left_Top,
/// <summary>
/// 左下角
/// </summary>
WMP_Left_Bottom,
/// <summary>
/// 右上角
/// </summary>
WMP_Right_Top,
/// <summary>
/// 右下角
/// </summary>
WMP_Right_Bottom
};
/// <summary>
/// 处理图片的类(包括加水印,生成缩略图)
/// </summary>
public class ImageWaterMark
{
public ImageWaterMark()
{
//
// TODO: 在此处添加构造函数逻辑
//
}
#region 给图片加水印
/// <summary>
/// 添加水印(分图片水印与文字水印两种)
/// </summary>
/// <param name="oldpath">原图片绝对地址</param>
/// <param name="newpath">新图片放置的绝对地址</param>
/// <param name="wmtType">要添加的水印的类型</param>
/// <param name="sWaterMarkContent">水印内容,若添加文字水印,此即为要添加的文字;
/// 若要添加图片水印,此为图片的路径</param>
public void addWaterMark(string oldpath, string newpath,
WaterMarkType wmtType, string sWaterMarkContent)
{
try
{
Image image = Image.FromFile(oldpath);
Bitmap b = new Bitmap(image.Width, image.Height,
PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(b);
g.Clear(Color.White);
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.High;
g.DrawImage(image, 0, 0, image.Width, image.Height);
switch (wmtType)
{
/*case WaterMarkType.ImageMark:
//图片水印
this.addWatermarkImage(g,
Page.Server.MapPath(Watermarkimgpath),
WatermarkPosition,image.Width,image.Height);
break;*/
case WaterMarkType.TextMark:
//文字水印
this.addWatermarkText(g, sWaterMarkContent, "WM_BOTTOM_RIGHT",
image.Width, image.Height);
break;
}
b.Save(newpath);
b.Dispose();
image.Dispose();
}
catch
{
if(File.Exists(oldpath))
{
File.Delete(oldpath);
}
}
finally
{
if(File.Exists(oldpath))
{
File.Delete(oldpath);
}
}
}
/// <summary>
/// 加水印文字
/// </summary>
/// <param name="picture">imge 对象</param>
/// <param name="_watermarkText">水印文字内容</param>
/// <param name="_watermarkPosition">水印位置</param>
/// <param name="_width">被加水印图片的宽</param>
/// <param name="_height">被加水印图片的高</param>
private void addWatermarkText(Graphics picture, string _watermarkText,
string _watermarkPosition, int _width, int _height)
{
// 确定水印文字的字体大小
int[] sizes = new int[]{32, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4};
Font crFont = null;
SizeF crSize = new SizeF();
for (int i = 0;i < sizes.Length; i++)
{
crFont = new Font("Arial Black", sizes[i], FontStyle.Bold);
crSize = picture.MeasureString(_watermarkText, crFont);
if((ushort)crSize.Width < (ushort)_width)
{
break;
}
}
// 生成水印图片(将文字写到图片中)
Bitmap floatBmp = new Bitmap((int)crSize.Width + 3,
(int)crSize.Height + 3, PixelFormat.Format32bppArgb);
Graphics fg=Graphics.FromImage(floatBmp);
PointF pt=new PointF(0,0);
// 画阴影文字
Brush TransparentBrush0 = new SolidBrush(Color.FromArgb(255, Color.Black));
Brush TransparentBrush1 = new SolidBrush(Color.FromArgb(255, Color.Black));
fg.DrawString(_watermarkText,crFont,TransparentBrush0, pt.X, pt.Y + 1);
fg.DrawString(_watermarkText,crFont,TransparentBrush0, pt.X + 1, pt.Y);
fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X + 1, pt.Y + 1);
fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X, pt.Y + 2);
fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X + 2, pt.Y);
TransparentBrush0.Dispose();
TransparentBrush1.Dispose();
// 画文字
fg.SmoothingMode=System.Drawing.Drawing2D.SmoothingMode.HighQuality;
fg.DrawString(_watermarkText,
crFont, new SolidBrush(Color.White),
pt.X, pt.Y, StringFormat.GenericDefault);
// 保存刚才的操作
fg.Save();
fg.Dispose();
// floatBmp.Save("d:\\WebSite\\DIGITALKM\\ttt.jpg");
// 将水印图片加到原图中
this.addWatermarkImage(
picture,
new Bitmap(floatBmp),
"WM_BOTTOM_RIGHT",
_width,
_height);
}
/// <summary>
/// 加水印图片
/// </summary>
/// <param name="picture">imge 对象</param>
/// <param name="iTheImage">Image对象(以此图片为水印)</param>
/// <param name="_watermarkPosition">水印位置</param>
/// <param name="_width">被加水印图片的宽</param>
/// <param name="_height">被加水印图片的高</param>
private void addWatermarkImage( Graphics picture,Image iTheImage,
string _watermarkPosition,int _width,int _height)
{
Image watermark = new Bitmap(iTheImage);
ImageAttributes imageAttributes = new ImageAttributes();
ColorMap colorMap = new ColorMap();
colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
ColorMap[] remapTable = {colorMap};
imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
float[][] colorMatrixElements = {
new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
};
ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);
imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
int xpos = 0;
int ypos = 0;
int WatermarkWidth = 0;
int WatermarkHeight = 0;
double bl = 1d;
<%@ Page Language="C#" AutoEventWireup="true" CodeFile="upfile.aspx.cs" Inherits="upfile_upfile" %>
using System; using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
namespace Tutorial
{
class WaterMark
{
[STAThread]
static void Main(string[] args)
{
//设置工作目录
string WorkingDirectory = @"C:Documents and Settingsadministrator.JAZZMINEMy DocumentsProjectsTutorialsWaterMark";
//定义版权声明的字符串信息或文本(看来原作者是老外)
string Copyright = "Copyright @2002 - AP Photo/David Zalubowski";
//创建一个需要添加水印的图像对象
Image imgPhoto = Image.FromFile(WorkingDirectory + "\watermark_photo.jpg");
int phWidth = imgPhoto.Width;
int phHeight = imgPhoto.Height;
//创建一个原始图像大小的Bitmap
Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
//把Bitmap装载进Graphics对象
Graphics grPhoto = Graphics.FromImage(bmPhoto);
//创建一个包含水印的image对象
Image imgWatermark = new Bitmap(WorkingDirectory + "\watermark.bmp");
int wmWidth = imgWatermark.Width;
int wmHeight = imgWatermark.Height;
//------------------------------------------------------------
//第一步 -插入版权信息
//------------------------------------------------------------
//设置这个要转换Graphics对象的图像质量
grPhoto.SmoothingMode = SmoothingMode.AntiAlias;
//绘制图像对象到graphics对象(保留原始的宽高)
grPhoto.DrawImage(
imgPhoto, // Photo Image object
new Rectangle(0, 0, phWidth, phHeight), // 构造矩形
0, // 要绘制的源图像的x坐标
0, // 要绘制的源图像的y坐标
phWidth, // 要绘制的源图像的宽度
phHeight, // 要绘制的源图像的高度
GraphicsUnit.Pixel); // 图像所使用的单位
//-------------------------------------------------------
//为了最大化版权信息的字体,我们通过测试多个字体大小,定一个了一个数组来包含不同的字体大小
//-------------------------------------------------------
int[] sizes = new int[]{16,14,12,10,8,6,4};
Font crFont = null;
SizeF crSize = new SizeF();
//通过循环这个数组,来选用不同的字体大小
//如果它的大小小于图像的宽度,就选用这个大小的字体
for (int i=0 ;i<7; i++)
{
//设置字体,这里是用arial,黑体
crFont = new Font("arial", sizes[i], FontStyle.Bold);
//Measure the Copyright string in this Font
crSize = grPhoto.MeasureString(Copyright, crFont);
if((ushort)crSize.Width < (ushort)phWidth)
break;
}
//因为图片的高度可能不尽相同, 所以定义了
//从图片底部算起预留了5%的空间
int yPixlesFromBottom = (int)(phHeight *.05);
//现在使用版权信息字符串的高度来确定要绘制的图像的字符串的y坐标
float yPosFromBottom = ((phHeight - yPixlesFromBottom)-(crSize.Height/2));
//计算x坐标
float xCenterOfImg = (phWidth/2);
//把文本布局设置为居中
StringFormat StrFormat = new StringFormat();
StrFormat.Alignment = StringAlignment.Center;
//通过Brush来设置黑色半透明
SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0));
//绘制版权字符串
grPhoto.DrawString(Copyright, //版权字符串文本
crFont, //字体
semiTransBrush2, //Brush
new PointF(xCenterOfImg+1,yPosFromBottom+1), //位置
StrFormat);
//设置成白色半透明
SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));
//第二次绘制版权字符串来创建阴影效果
//记住移动文本的位置1像素
grPhoto.DrawString(Copyright, //版权文本
crFont, //字体
semiTransBrush, //Brush
new PointF(xCenterOfImg,yPosFromBottom), //位置
StrFormat); //文本对齐
//------------------------------------------------------------
//第二步:插入水印图像
//------------------------------------------------------------
//通过之前创建的Bitmap创建一个 Bitmap
Bitmap bmWatermark = new Bitmap(bmPhoto);
bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grWatermark = Graphics.FromImage(bmWatermark);
//To achieve a transulcent watermark we will apply (2) color
//manipulations by defineing a ImageAttributes object and
//seting (2) of its properties.
ImageAttributes imageAttributes = new ImageAttributes();
//第一步是用水印来替代背景颜色
//(Alpha=0, R=0, G=0, B=0)
//要使用 Colormap 来定义一个RemapTable
ColorMap colorMap = new ColorMap();
//这个水印的背景定义成100%绿色,并用来替代透明
colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
ColorMap[] remapTable = {colorMap};
imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
//第二个颜色是用来控制水印图片的不透明度的
//是使用一个5*5的RGBA矩阵来实现的
// 设置第4行、第4列的值为0.3来不透明度的级别
float[][] colorMatrixElements = {
new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}};
ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,
ColorAdjustType.Bitmap);
//本例的水印放置在右上方
// 偏移量是10
int xPosOfWm = ((phWidth - wmWidth)-10);
int yPosOfWm = 10;
grWatermark.DrawImage(imgWatermark,
new Rectangle(xPosOfWm,yPosOfWm,wmWidth,wmHeight), //Set the detination Position
0, // x坐标
0, // y坐标
wmWidth, // 水印宽度
wmHeight, // 水印高度
GraphicsUnit.Pixel, // 单位
imageAttributes); //ImageAttributes对象
//使用新生成的加了水印图片替代原始图片
imgPhoto = bmWatermark;
grPhoto.Dispose();
grWatermark.Dispose();
//保存的路径
imgPhoto.Save(WorkingDirectory + @"\watermark_final.jpg", ImageFormat.Jpeg);
imgPhoto.Dispose();
imgWatermark.Dispose();
}
}
}
private void Btn_Upload_Click(object sender, System.EventArgs e)
{
if(UploadFile.PostedFile.FileName.Trim()!="")
{
//上传文件
string extension = Path.GetExtension(UploadFile.PostedFile.FileName).ToUpper();
string fileName = DateTime.Now.Year.ToString() + DateTime.Now.Month.ToString() + DateTime.Now.Day.ToString() + DateTime.Now.Hour.ToString() + DateTime.Now.Minute.ToString() + DateTime.Now.Second.ToString();
string path = Server.MapPath(".") + "/UploadFile/" + fileName + extension;
UploadFile.PostedFile.SaveAs(path);
//加文字水印,注意,这里的代码和以下加图片水印的代码不能共存
System.Drawing.Image image = System.Drawing.Image.FromFile(path);
Graphics g = Graphics.FromImage(image);
g.DrawImage(image, 0, 0, image.Width, image.Height);
Font f = new Font("Verdana", 32);
Brush b = new SolidBrush(Color.White);
string addText = AddText.Value.Trim();
g.DrawString(addText, f, b, 10, 10);
g.Dispose();
//加图片水印
System.Drawing.Image image = System.Drawing.Image.FromFile(path);
System.Drawing.Image copyImage = System.Drawing.Image.FromFile( Server.MapPath(".") + "/Alex.gif");
Graphics g = Graphics.FromImage(image);
g.DrawImage(copyImage, new Rectangle(image.Width-copyImage.Width, image.Height-copyImage.Height, copyImage.Width, copyImage.Height), 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel);
g.Dispose();
//保存加水印过后的图片,删除原始图片
string newPath = Server.MapPath(".") + "/UploadFile/" + fileName + "_new" + extension;
image.Save(newPath);
image.Dispose();
if(File.Exists(path))
{
File.Delete(path);
}
Response.Redirect(newPath);
}
}