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// scDlg.h : header file
//
#if !defined(AFX_HIDEMYCOMPUTERDLG_H__FABCD4C9_0F42_44F3_9FCD_21DA86AFB72F__INCLUDED_)
#define AFX_HIDEMYCOMPUTERDLG_H__FABCD4C9_0F42_44F3_9FCD_21DA86AFB72F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "btnst.h"
/////////////////////////////////////////////////////////////////////////////
// CHideMyComputerDlg dialog
class CHideMyComputerDlg : public CDialog
{
// Construction
public:
CHideMyComputerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CHideMyComputerDlg)
enum { IDD = IDD_HIDEMYCOMPUTER_DIALOG };
CButtonST m_srecy;
CButtonST m_snet;
CButtonST m_scomputer;
CButtonST m_hrecy;
CButtonST m_hnet;
CButtonST m_hcomputer;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHideMyComputerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
HICON computer,recycle,network;
// Generated message map functions
//{{AFX_MSG(CHideMyComputerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnHideComputer();
afx_msg void OnShowComputer();
afx_msg void OnHideRecy();
afx_msg void OnShowRecy();
afx_msg void OnHideNet();
afx_msg void OnShowNet();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HIDEMYCOMPUTERDLG_H__FABCD4C9_0F42_44F3_9FCD_21DA86AFB72F__INCLUDED_)