80,351
社区成员
发帖
与我相关
我的任务
分享
package com.marssoft.graphicstest;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Bitmap.Config;
import android.graphics.drawable.BitmapDrawable;
import android.view.KeyEvent;
import android.view.View;
public class TestView extends View {
public static final short DIRECTION_UP = 19;
public static final short DIRECTION_DOWN = 20;
public static final short DIRECTION_LEFT = 21;
public static final short DIRECTION_RIGHT = 22;
private int width;
private int height;
private Activity act = null;
private Bitmap map = null;
private Bitmap z[] = new Bitmap[2];
private Bitmap rm[][] = new Bitmap[4][4];
private Paint mPaint = new Paint();
private Bitmap mzip = null;
private int rx=0 , ry=0;
private int moveDirection =0; //移动方向
private int dirction=DIRECTION_DOWN; //目前面向
private int move_p=0; //移动动画
public TestView(Context context) {
super(context);
act = (Activity)context;
width = act.getWindowManager().getDefaultDisplay().getWidth();
height = act.getWindowManager().getDefaultDisplay().getHeight();
z[0] = new BitmapDrawable(this.getContext().getResources().openRawResource(R.drawable.m0)).getBitmap();
z[1] = new BitmapDrawable(this.getContext().getResources().openRawResource(R.drawable.m0)).getBitmap();
// HandlerThread thread = new HandlerThread("chonghua");
// thread.start();
// Repaint r = new Repaint(thread.getLooper());
new Thread(new Repaint()).start();
createImage();
setFocusable(true); //设置控制焦点
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
//键盘按下
System.out.println("按键操作:" + keyCode);
moveDirection = keyCode;
dirction = keyCode;
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
moveDirection=0;
move_p=0;
return super.onKeyUp(keyCode, event);
}
/**
* 创建一张地图。
*/
public void createImage(){
map = Bitmap.createBitmap(width, height, Config.ARGB_8888); //创建于屏幕大小一致的图片
Canvas canvas = new Canvas(map); //获得画图对象
canvas.drawColor(Color.WHITE); //设置背景色为白色
int r = height/32;
int c = width/32;
Paint p = new Paint();
for(short i=0 ; i<r ; i++){
for(short f=0 ; f<c ; f++){
canvas.drawBitmap(z[0], f*32, i*32, p);
}
}
mzip = new BitmapDrawable(this.getContext().getResources().openRawResource(R.drawable.r01)).getBitmap(); //获得人物
//分解人物动作
System.out.println("开始切图");
for(short i=0 ; i<4 ; i++){
for(short f=0 ; f<4 ; f++){
rm[i][f] = Bitmap.createBitmap(mzip, f*32, i*48, 32, 48);
}
}
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
if(map !=null){
canvas.drawBitmap(map, 0,0, mPaint);
short sd = 0;
if(dirction == DIRECTION_UP){
sd=3;
}else if(dirction == DIRECTION_LEFT){
sd=1;
}else if(dirction == DIRECTION_RIGHT){
sd=2;
}else if(dirction == DIRECTION_DOWN){
sd=0;
}
canvas.drawBitmap(rm[sd][move_p], rx,ry, mPaint);
}
System.out.println("据说调用到了onDraw函数");
}
/**
* 移动小人。
* @param direction 方向
*/
public void move(int direction){
}
private class Repaint implements Runnable{
public void run() {
while(true){
if(moveDirection == DIRECTION_UP){
ry-=5;
}else if(moveDirection == DIRECTION_DOWN){
ry+=5;
}else if(moveDirection == DIRECTION_LEFT){
rx-=5;
}else if(moveDirection == DIRECTION_RIGHT){
rx+=5;
}
System.out.println(rx + "-" + ry);
if(moveDirection !=0){
move_p++;
if(move_p == 4){
move_p=0;
}
}
//刷新
postInvalidate();
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}